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PackagingDesign.

Product and retail packaging — the one brand surface a customer holds in their hands.

What it is

The only touchpoint
with weight,
texture and a lid.

Packaging is the moment the brand stops being a screen and becomes an object. It has to survive a shelf, a courier, an unboxing video and a second life on somebody's dressing table. That is a design problem and a production problem at the same time, and treating it as only the first is how good artwork becomes an expensive misprint.

How it works

Four moves, every time.

Step 01

Format

Structure, material and finish decided against how the product ships, sells and gets opened.

Step 02

Artwork

Designed to the dieline, with the brand system applied so it reads as part of the family.

Step 03

Prepress

Print-ready files with correct bleeds, spot colours and specifications for your printer.

Step 04

Press check

We review the proof before the run so colour and finish match what was approved.

Designed against a real dieline

We ask for your printer and material at the start, not the end. Artwork designed in the abstract almost always needs redrawing once the dieline arrives, and that round costs a week you did not budget.

What you get

Delivered as a set.

Primary packagingRetail cartonsDielinesPrint-ready artworkFinish specificationUnboxing inserts
The other services
01

Branding

02

Websites

03

Advertising

04

Graphic design

06

SEO & Google Business

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