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Product and retail packaging — the one brand surface a customer holds in their hands.
Packaging is the moment the brand stops being a screen and becomes an object. It has to survive a shelf, a courier, an unboxing video and a second life on somebody's dressing table. That is a design problem and a production problem at the same time, and treating it as only the first is how good artwork becomes an expensive misprint.
Structure, material and finish decided against how the product ships, sells and gets opened.
Designed to the dieline, with the brand system applied so it reads as part of the family.
Print-ready files with correct bleeds, spot colours and specifications for your printer.
We review the proof before the run so colour and finish match what was approved.
We ask for your printer and material at the start, not the end. Artwork designed in the abstract almost always needs redrawing once the dieline arrives, and that round costs a week you did not budget.
What you get
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